Gene Roddenberry's original Star Trek series began in 1966 and even though that series ended after just three seasons. The Star Trek franchise has grown to immeasurably over the decades. There were the successful films which focused on the original crew with Captain Kirk and co. Then there was Star Trek: Next Generation which was a massive hit with fans, helped revitalize the series in the 90s. Since then there has been several spin-off series, novels, comics, video games and the recently rebooted movies.
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With the release of Star Trek: Bridge Crew for Sony Playstation VR, HTC Vive, and Oculus Rift, Star Trek fans can add another game to the list of must-play Star Trek games. Critics have praised. Star Trek is a third-person action-adventure Star Trek video game. It was developed by Digital Extremes and co-published by Namco Bandai Games and Paramount Pictures in association with CBS Studios International. The game was first released in North America on April 23, 2013, for PlayStation 3, Xbox 360, and Microsoft Windows platforms. In Star Trek Online, the Star Trek universe appears for the first time on a truly massive scale. Players take the captain's chair as they command their own starship and crew. Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before. Star Trek Academy Trainer: Explore the universe by becoming a cadet in Starfleet. Take a variety of aptitude tests, to help determine your rank and suggested career path! Don't forget to see the Star Trek movie in theaters, 05.08.09! Free Action Games from AddictingGames.
Excitement for the Star Trek franchise has piqued once again with the new Star Trek: Discovery series which is due to premiere this year, and the promising looking VR game Star Trek: Bridge Crew which is due to be released on the 30th of May 2017.
- 'Star Trek Online' designer and artist log on to discuss new games featuring Jason Isaacs and Rekha Sharma.
- Play the newest Star Trek online game free in your browser! Take your Federation or Klingon fleet to new frontiers, and battle new enemies.
While we anxiously await the new series and the upcoming VR game, let's take a look at 8 of the best Star Trek games and 7 of the worst ever released.
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15 Best: Star Trek Online
Star Trek Online is a massively multiplayer online game developed by Cryptic Studios, and is available on the PlayStation 4, Xbox One, and on PC. The game is set thirty years after the events of the Star Trek: Nemesis movie,and the game's central plot revolves around the collapse of the alliance between the Klingon Empire and the United Federation of Planets.
The player gets to be the captain of his or her own ship with a choice of factions such as The Federation, The Klingons, or Romulans, while also micromanaging all the ships crew with individual duties.
Star Trek Online switches battle modes depending on the scenarios. The first is space combat using the Starship, and the second, a run gun combat system after 'beaming' down in person. The space combat and the excellent visuals definitely helped elevate this above most console iterations of the Star Trek franchise.
14 Worst: Star Trek D-A-C
Star Trek: D-A-C (Deathmatch. Assault. Conquest) is a top-down space shooter that looks like a modern day version of Asteroids with multiplayer features. The game's single player mode is a survival mode that has no actual story features with it all. The multiplayer modes have a 6 player co-op and a 6 on 6 deathmatch mode.
Despite not being a bad game, there isn't anything at all spectacular about it either. Star Trek D-A-C is a fairly basic top-down arcade shooter, that may keep some players entertained for half an hour or so, but beyond that, there's no real lasting appeal even for die-hard Star Trek fans.
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13 Best: Star Trek The Next Generation Klingon Honor Guard
Star Trek The Next Generation Klingon Honor Guard is first person shooter on PC and MAC, that was based during the events of Star Trek: The Next Generation television series. As a member of the Klingon guard, the player's mission is to prevent the assassination of Chancellor Gowron. The game contains 19 missions across 26 maps which include a variety of environments and planets.
![Trek Trek](/uploads/1/2/6/3/126384889/788835333.jpg)
Honor Guard is a fast paced shooter that creatively used the Unreal Engine with its enjoyable level design, meaty campaign, and its inventive weapons such as the 'Ding-Pach Spin Claw' a gun that fires off a blade and returns. Fans were thrilled to get a solid Star Trek based on the phenonmenal Next Generation saga.
12 Worst: Star Trek Voyager Elite Force (PlayStation 2)
The PlayStation 2 version of Star Trek Voyager Elite Force wasn't developed by the same team behind the PC and MAC version of the same game and suffered as a result.
Elite Force is a first-person shooter where the player is a member of the Hazard Team known as Ensign Alex Munro. Munro and his team are tasked with protecting the USS Voyager from attacking forces whilst repairs are being carried out.
Despite being a real classic on the PC and MAC, the PS2 version was badly ported to such a degree that the artificial intelligence was almost non-existent, the aiming system was a mess and the downgraded visuals were a glaringly obvious.
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11 Best: Star Trek Starfleet Command: Orion Pirates
PC title Star Trek Starfleet Command II is a Real-Time Strategy game and, like its predecessor, was based on the tabletop war game called Starfleet Battles. The gameplay consisted of the player maneuvering their ship into battle and trying to exploit the opposing ships weaknesses. The game has a very steep learning curve, but its rewarding tactical and technical gameplay make worth the time and effort.
In addition, Starfleet Command II features three single-player campaigns that consist of two story modes and a Conquest campaign, which was a welcome feature due to the lack of a narrative in the original game. The standalone expansion known as Orion Pirates added two more single-player modes which focused on the pirate cartels.
10 Worst: Star Trek: Hidden Evil
The plot of Star Trek: Hidden Evil acted as a sequel to the ninth Star Trek movie Star Trek: Insurrection with the player assuming the role of a character called Ensign Sovok who works alongside the rest of the Next Generation crew.
Despite Patrick Stewart, and Brent Spiner reprising their roles as the characters Jean-Luc Picard and Data, Hidden Evil's campaign was both bland and far too short. The pre-rendered backgrounds looked great, but gameplay consisting of mundane puzzles and dull combat made this on Star Trek game to avoid at all costs. Of course, given the game's premise and characters, fans were devasted by the shoddy result. Star Trek fans deserve better.
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9 Best: Star Trek: Armada II
Star Trek: Armada II (like its predecessor) is a Real-Time Strategy game that is set during the events of Star Trek: The Next Generation, and was released on the PC.
Star Trek: Armada II is far more simplistic RTS to pick up and play than the Starfleet Command series, but it was still well paced and technical enough to draw gamers into its tactical gameplay.
The story campaign only focused on The Federation in this game, but the game's plot was well developed and will definitely satisfy longtime fans of the TV and movies series. Additionally, Patrick Stewart also lends his voice to his iconic character Jean-Luc Picard further adding to the game's authenticity.
8 Worst: Star Trek: New Worlds
Released in the year 2000, Star Trek: New Worlds is a Real Time Strategy Game that plays similarly to the Command and Conquer series. Like the venerable C&C series, you must increase your defensive and offensive capabilities by mining for resources.
The game showed a lot of promise in previews, but it was as if the developers decided 'the previews are decent, so that will do.' Unfortunately, the game had so many silly design flaws that it dragged Star Trek: New Worlds into the realms of mediocrity. For example, if your science vehicle discovers a new area within the 'Fog Of War' you would expect that area to remain visible on the map. On the contrary, when the vehicle moves on, the newly discovered area turns black again. Throw in a few more lazy design decisions, game and audio breaking bugs, and you have yourself a game to avoid at all costs.
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7 Best: Star Trek: Deep Space Nine: The Fallen
Star Trek: Deep Space Nine: The Fallen is a sci-fi third-person shooter, that made good use of themes that you would usually find in a survival-horror game. The game had a solid, focused, single-player mode, and didn't suffer without multiplayer mode (although some critics beg to differ).
The Fallen also featured non-combat based levels which just allowed the gamer to explore Deep Space 9 and the Defiant. Star Trek: Deep Space Nine: The Fallen is a game for true fans of the Star Trek Franchise, but is a good enough game that stands well enough on its own that even non-Trekkies will enjoy this game.
6 Worst: Star Trek: Conquest
Star Trek: Conquest was another attempt at reaching the console market with this title for the PlayStation 2 and Nintendo Wii. Unfortunately, it was just another bad console iteration for the long-running sci-fi franchise.
The game is set during the events of Star Trek: Next Generation series and featured two distinct modes of play: a turn-based strategy mode and an RTS option which could be played in the campaign, skirmish, and Admirals. The tactical aspect of this game was completely wasted because of the lack of variety in the combat, with each battle feeling and looking exactly the same as the last.
Conquest uses mostly hideous looking 2D sprites, which is unfortunate, because in the right hands 2D sprites have the capability of being quite timeless. The visuals in this game are an ugly and unimaginative use of the series universe. The audio would have been forgettable if it hadn't been so repetitive with the same call-outs repeating over and over.
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5 Best: Star Trek: Invasion
Star Trek: Invasion was released on the original PlayStation and despite its dated visuals still holds up very well in 2017. The battles in the game are reminiscent of naval campaigns, which means it does a great job of recreating the battle scenes of the Star Trek series. The game implements, stealth combat, tactical evasion, and rewards the player for combat skills.
The game's sound design is still a treat to play now, helped by the real voice cast from The Next Generation reprising their roles. Additionally, the sound effects and soundtrack are a fantastic edition to the game's well-told storyline. Star Trek: Invasion proved once and for all that the console could be a good home for the franchise.
4 Worst: Star Trek Shattered Universe
Unlike Star Trek: Invasion which successfully adapted the Colony Wars space combat system on the original PlayStation, Star Trek: Shattered Universe completely 'shattered' anyone's hopes that Universe's success would be repeated again a console generation later on the Xbox and PlayStation 2.
The player takes control of a completely un-Star Trek-like space fighter which quite frankly looked more like it was a rejected design found on the cutting room floor of Star Wars: Phantom Menace.
The shallow gameplay and the misuse of the Star Trek license can't be forgiven here. To make matters worse there's no recognizable music, and instead of the narrative borrowing from a near endless source of TV shows, movies, books and comics, it uses a completely throwaway story that couldn't be less Trek if it tried.
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3 Best: Star Trek The Next Generation Klingon
The developers Totally Games had already made the brilliant TIE Fighter and X-WingStar Wars space sims. So they were the natural choice to handle the Star Trek license too — and sure enough: Star Trek: Bridge Commander is still one of the best space sims available today.
The attention to detail in Bridge Commander and its faithful adaptation of the Star Trek universe is enough to keep Trek fans happy and coming back for a long time to come. Despite the game's short length, the exciting combat and their faithful recreations will draw gamers in every time.
All of the sound effects and space ship details associated with Star Trek are present, as are the likenesses from Star Trek: The Next Generation tohelp solidify Bridge Commander as one of the most engaging titles in the franchise.
2 Worst: Star Trek: The Video Game
Star Trek: The Video Game was the tie-in for the 2009 blockbuster J.J Abrams reboot of Star Trek. The reboot was a critical and commercial success, although fans have divided opinions on it. Some older fans didn't like the new action orientated direction, while others thought that it was the perfect way to reboot the franchise while still paying tribute to the originals.
Additionally, the reboot certainly helped Star Trek gain a lot of new fans, but where the film was divisive amongst viewers, the tie-in video game didn't have the luxury within the gaming community. It's very fair to say that Star Trek The Video Game is the worst Trek game ever made — you'd be hard pressed to find anyone who would argue the point. The game was a buggy mess with zero variation, terrible graphics, and bad level design that which will frustrate as much as it will bore you.
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1 Best: Star Trek Voyager: Elite Force
Unlike the lazy PlayStation 2 port, Star Trek Voyager: Elite Force the PC may possibly be the best Star Trek game ever made. The game's premise is exactly the same as the PlayStation 2 version, but the execution is so much more enjoyable when the game is played exactly how it was meant to be.
The visuals were great for the time, and the sound was absolutely spot on, and again, unlike the PS2 version, the enemy AI was really well done. More importantly, for Star Trek fans it had a great twisting story that was later adapted into a graphic novel. The controls were solid and good enough that actually felt you were a member of an elite force within the Star Trek universe.
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(Redirected from History of Star Trek games)
The enduring popularity of the Star Trek science fiction franchise has led to numerous games in many different formats, beginning in 1967 with a board game based on The Original Series and continuing through the present with online and DVD games.
- 1Board games
- 6Video games
- 6.2Computer
Board games[edit]
- Space Checkers, a variant of Tri-dimensional chess, produced by Pacific Game Co (1965)
- Star Trek Game, the only game based on the original series to be released during the show's run, produced by Ideal Toys (1967)
- Star Trek game, produced by Hasbro (1974)
- Star Trek game, produced in UK by Palitoy (1975)
- Star Trek game, produced by Milton Bradley, based on Star Trek: The Motion Picture (1979)
- Star Trek: Starfleet Game, a promotional game released by McDonald's to coincide with the first movie (1979)
- Struggle for the Throne, produced by FASA (1984). Players control factions fighting in a succession crisis in the Klingon Empire.
- Star Trek: The Adventure Game, produced by West End Games (1985)
- Golden Trivia Game: Star Trek Edition (1985), Golden Books
- Golden Trivia Cards: Star Trek Edition (1985)
- Star Trek: The Game, produced by Classic Games (1992)[1]
- Star Trek: The Final Frontier, produced by Toys & Games Limited (1992)
- The Star Trek Trivia Game, Board game based on the original series, created by Terry W. Hill of Ogden, Utah, limited edition custom made and privately produced. 1992–Present)
- How to Host a Mystery - Star Trek: The Next Generation, produced by Decipher in the U.S. and Canada Games in Canada (1992)
- Star Trek: The Next Generation Interactive VCR Board Game – A Klingon Challenge, the only Star Trek: The Next Generation video board game, although a second game involving Q and The Borg was planned. This game was produced by Decipher (1993)
- Star Trek: The Next Generation: Romulan Challenge, produced by MMG LTD (1994)
- Trivial Pursuit: Star Trek Edition VCR Game, a 'Sci-Fi Master Game' supplement for the main game, made by TelStar Video Entertainment (1995)
- Monopoly, produced by Hasbro licensee USAopoly in three versions; one representing the original Star Trek series (2000), another featuring Star Trek: The Next Generation (1998), and Star Trek: Continuum Edition Monopoly, covering all five series (2009)
- All About Trivia: Star Trek, released by Fundex Games. A trivia game with material specifically based on The Original Series and the first six feature films (2009)
- Scene It? Star Trek, developed by Screenlife and Mattel. Contains Star Trek TV and movie clips from all 5 live action series and the first 10 movies (2009)
- Star Trek: Expeditions, developed by Reiner Knizia and WizKids, taking place in the new continuity established by the latest movie (2011)
- Star Trek: Fleet Captains, developed by WizKids, a tactical game where players create fleets out of a selection of Federation and Klingon ships and battle to control hex based sectors (2011)
- Star Trek Catan, created by Mayfair Games, is a TOS themed version of the board gameThe Settlers of Catan (2012)
- Star Trek: Ascendancy, published by GaleForce 9, is a 4X strategy game, (2016)
- Star Trek Panic, published by USAopoly (with Fireside Games) in 2016. A cooperative game based on Castle Panic that uses Star Trek themed enemies and player characters to complete missions before the U.S.S. Enterprise is destroyed.
Tabletop wargames[edit]
- Star Trek Battle Manual, designed and published by Lou Zocchi in 1972. Unlike most other games in this category, it was played without a board. Ships maneuvered on the tabletop using rulers to determine range and protractor-like angle measures on the large counters to determine facing. The game was produced without authorization from Paramount Pictures, leading to its reissue in 1973 as the Alien Space Battle Manual with all Star Trek references removed, followed by a further release in 1977 as the Star Fleet Battle Manual after Zochi obtained a license from Franz Joseph Designs for material in the Star Fleet Technical Manual.
- Star Fleet Battles, the seminal tactical tabletop wargame created by Steven V. Cole and produced by Task Force Games in 1979. Like Zocchi's Star Fleet Battle Manual, it also made use of a license from Franz Joseph Designs. It has had four major editions and is currently published by Amarillo Design Bureau, Inc.
- Federation Commander, a more streamlined tactical tabletop wargame in the Star Fleet Universe produced by Amarillo Design Bureau, Inc. in 2005.
- A Call To Arms: Star Fleet is another hexless game (using miniatures) set in the Star Fleet Universe. Published in 2011, it is a collaboration between Amarillo Design Bureau and Mongoose Publishing, using a variant of the system seen in Babylon 5: A Call To Arms.
- Federation Space, a strategic companion to Star Fleet Battles produced by Task Force Games in 1981.
- Federation and Empire, the second and more elaborate strategic game set in the Star Fleet Universe, first published by Task Force Games in 1986 and presently by Amarillo Design Bureau, Inc.
- The Star Trek II: Starship Combat Simulator, Star Trek III Starship Combat Roleplaying Game, and Star Trek: Starship Tactical Combat Simulator, all published by FASA Corporation in the 1980s, based on the combat system from the Star Trek: The Role Playing Game
- Star Trek: Attack Wing, published by Wizkids in 2013, and based on the 'FlightPath maneuver system' from the Star Wars: X-Wing Miniatures Game under license from Fantasy Flight Games.
Card games[edit]
- Star Trek Customizable Card Game, produced by Decipher.
- Star Trek: The Card Game, produced by Fleer.
- Star Trek: Deck Building Game, produced by Bandai.
- Star Fleet Battle Force, produced by Amarillo Design Bureau, Inc.
- Star Trek Adversaries, produced by Puppetmaster Games
- Star Trek Fluxx, published in 2018 by Looney Labs with Gale Force 9
- Star Trek TNG Fluxx, published in 2018 by Looney Labs with Gale Force 9
- Star Trek Deep Space Nine Fluxx, to be published in 2019 by Looney Labs with Gale Force 9
- ChronoTrek, a time travel game similar to Chrononauts set in the Star Trek universe, published in 2019 by Looney Labs
Role-playing games[edit]
Official game titles include the following:
- Star Trek: Adventure Gaming in the Final Frontier, produced by Heritage Models (1978)
- Starfleet Voyages, produced by Terra Games Company (1982)
- Star Trek: The Role Playing Game, the original Star Trek RPG produced by FASA (1982)
- Enterprise: Role Play Game in Star Trek, released in Japan (only) by Tsukuda Hobby (1983)
- Prime Directive, designed by Amarillo Design Bureau, Inc. and published by Task Force Games (1993). Later editions were produced for the GURPS 3rd edition (2002), 4th edition (2005), d20 (2005) and d20 Modern (2008).
- Star Trek: The Next Generation Role-playing Game, produced by Last Unicorn Games (1998) and derived in two other standalone games:
- Star Trek: Deep Space Nine Role-playing Game (1999)
- Star Trek: The Original Series Role-playing Game (1999)
- Star Trek Roleplaying Game, produced by Decipher, Inc. (2002)
- Star Trek Adventures, produced by Modiphius Entertainment (2017)
- Star Trek Simulation Forum, has served as the chat based role-playing game of the official Star Trek website since October 2002.[2] Remains the only simming organization currently recognized by the site (2002)
Starship simulator games[edit]
Starship simulator games create the experience of commanding and operating a starship, and usually allow the player to handle a variety of functions, and to allocate resources such as ship power and systems. Some early Star Trek games in this category have had a huge effect on subsequent games in their genre, often leading to new level of depth and complexity in programming and/or gameplay.
This game category includes both computer games and non-computer board games, since the Star Fleet Battles game series provides a starship simulation, and is wholly a tabletop board wargame. As well as the Star Trek RPG by FASA which allowed players to take charge of specific areas of a ships functions (such as the engineer allocating power) during combat.[citation needed]
Star Fleet Battles is different from most other wargames, which usually indicate unit strengths with simple numerical ratings. SFB players are able to deploy and manage power for a variety of ship weapons and resources. This is done via an elaborate Energy Allocation mechanism where even partial points of energy can be allocated to a number of different systems. Federation Commander is the continued development of this system in a more fast-paced version. Instead of the Energy Allocation system it uses an innovative tick sheet system, which manages power use for each ship, and also tracks which weapons and systems are in use. The Star Trek: Starfleet Command computer game is based upon Star Fleet Battles.
In Star Trek: The Role Playing Game, produced by FASA, players actually had individual bridge functions during combat. This at one point became a separate game known as Starship Tactical Combat Simulator. The Captain determined the strategy, the Engineer was responsible for power management and allocation to different systems such as weapons and shields, the Helmsman for firing weapons, the Navigator for managing deflector shields, the Communications Officer for damage control and so on.
Starship simulator computer games which are set in the Star Trek universe occupy a large role in the history of computer games. Some of the earliest and more influential space simulator video games were Star Trek simulations designed to run on mainframes.
David H. Ahl played such games in the late 1960s at Carnegie Mellon University and the University of California, Berkeley. He stated that they were much less sophisticated than Mike Mayfield's Star Trek text game,[3] which originated as a BASIC program on an SDS Sigma 7 mainframe system in 1971 and ported to many different systems. Ahl published source code for this game in his best selling BASIC Computer Games, and variants of the game spread widely to personal computer systems.
Star Trek Tng Video Games
Decwar in 1978 was also a groundbreaking game. Another is Super Star Trek, an early text-based, DOS-based game. This game created an impressive starship experience using only text-based commands and graphics. The game Begin is considered notable for having a convincing model of game dynamics, as it has very few random elements, and is highly mathematical. In 1986, the game Multi-Trek (MTrek) was brought online at the University of California, Santa Cruz. Written in C for a PDP mainframe, and also available via dialup and later TELNET, MTrek was arguably the first ever game to combine a persistent world, online multiplayer environment with a real-time, true 3-dimensional game engine and versions of the game still have an active player base.
Netrek was released in 1988, and was probably the first game to use both the TCP and UDP protocols, the first Internet-aware team game, the first Internet game to use metaservers to locate open game servers, and the first to have persistent user information. Netrek should not be confused with NET TREK, a 1984 Macintosh game unofficially based on Star Trek.
In later years, fewer games were produced within this genre, and more games were produced in the adventure games genre. The first new recent game was Starfleet Academy, which incorporated many Star Trek elements, but was criticized for depicting starship operation as more akin to fighter planes than capital ships. A sequel, Klingon Academy, was actually quite different, and was one of the first games to depict starship operation with an appropriate amount of complexity.
The Starfleet Command game series released by Interplay was based largely on the tabletop game Star Fleet Battles, and comprised Starfleet Command, Starfleet Command II: Empires at War, and Starfleet Command III. It constitutes one of the most definitive current games, depicting a wide array of ship systems and Star Trek storylines. This series had a more naval flavor, and depicted a number of ship systems. This series spawned a very large multiplayer ladder competition first with the 'Starlance' system, and later on the 'GamerZone' ladder. The main multiplayer setting is the 'Dynaverse,' which began as an official server hosted by Taldren, and has continued as a private effort (an earlier, unauthorized adaptation of Star Fleet Battles as a computer game was SSI's The Warp Factor in 1982).
Star Trek: Bridge Commander was another addition to this genre, reflecting the more deliberative, command aspects of this experience.
In late 2006, Bethesda Softworks released several console games which carry on the tradition of classic Star Trek ship simulator/combat games, Star Trek: Legacy for the PC and Xbox 360, Star Trek: Encounters for the PlayStation 2, Star Trek: Tactical Assault for the Nintendo DS and the PlayStation Portable and Star Trek: Conquest for the Wii and PlayStation 2.
Several online games have appeared on the Internet. Vega Trek is a game mod which is planned to eventually become active as a multiplayer game.[4]Flashtrek: Broken Mirror, first created by Vex Xiang, is one of the online Star Trek games, and is entirely browser-based. It has spawned several sequels. One sequel was created by Vex Xiang, and multiple others were created by fans. A newer game titled Star Trek: Broken Mirror was being developed by a man named Darkwing for several years, but was apparently abandoned in 2014.
Star Trek: Bridge Crew is one of the newest additions to this genre, and continues the historical pattern of Star Trek-themed simulator breaking new ground. This cross platform game is in a virtual reality environment in which four players actually occupy the bridge of the USS Aegis, Enterprise-D (Through Downloadable Content) or the Original Enterprise. Players get to see each other in real-time, and interact during the game to operate the ship and work together to handle various game scenarios.[5][6]
Pinball games[edit]
Four pinball games have been based on the Star Trek series:
- Star Trek, released by Bally in 1979, designed by Gary Gayton with artwork by Kevin O'Connor.
- Star Trek: 25th Anniversary, released by Data East Pinball (now Stern Pinball) in 1991.
- Star Trek: The Next Generation, created by legendary pinball designer Steve Ritchie and released by Williams Electronics in November 1993 as part of Williams' SuperPin series.
- Star Trek, created by Steve Ritchie and released by Stern in winter 2013.
Video games[edit]
Arcade[edit]
Year | Title |
---|---|
1982 | Star Trek - Strategic Operations Simulator |
2000 | Star Trek: Borg Contact |
2002 | Star Trek: Voyager – The Arcade Game |
Computer[edit]
The history of the Star Trek personal computer game franchise began as early as 1971, with a Star Trek text-only computer game written in BASIC. Many PC titles have since been published, and the franchise was one of the first based on a TV program to break into the young PC gamer market in the 1990s. Activision and Viacom signed an agreement to develop games based on the Star Trek property in September 1998[7]
Interplay, Simon & Schuster, MicroProse and Activision released most of the best-known Star Trek games between 2000 and 2003. Titles like Star Trek: Armada, Star Trek: Elite Force and Star Trek: Bridge Commander were all published during this period, as were over half of all the other major Star Trek PC games. The absence of new titles after 2003 was due in large measure to a split and subsequent lawsuit between Activision and Viacom which ended in 2004.
With the departure of Activision in 2003, the franchise under the tenure of Paramount effectively came to a close. Since the end of 2005, CBS has assumed most franchise management, including games and other products. Even with no new licensed titles released during 2003-2006, the older games like Armada and Elite Force still have an avid fan base which keeps the small community going. Development of the new Star Trek: Online title is complete and the game was made available for sale on February 2, 2010.[8]
Star Trek: Alien Domain is a flash-based Star Trek multiplayer strategy game currently in open beta phase developed by GameSamba, in conjunction with CBS Interactive.[9]
Commercial games[edit]
Year | Title | Platform | Developer, publisher |
---|---|---|---|
1971 | Star Trek (text game) | Multiple | Mike Mayfield |
1972 | Star Trek (script game) | PDP-10 | Don Daglow |
1973 | Super Star Trek | Multiple (BASIC) | David H. Ahl |
1976 | Galaxy | 8008, 8080, SCELBI | Bob Findley, SCELBI Computer Consulting |
1977 | Star Trek | Apple 1 | Bob Bishop, Interface Age |
1979 | Apple Trek | Apple II | Wendell Sander, Apple Computer |
1980 | 3-D Star Trek | Atari 800 | Color Software |
1980 | Battle Trek | TRS-80 | Gilman Louie, Voyager Software |
1980 | Star Trek 3.5 | TRS-80, Apple II, Atari 800 | Adventure International |
1981 | Star Trek | DOS | |
1981 | Tari Trek | Atari 800 | Quality Software |
1982 | Video Trek 88 | DOS | Windmill Software |
1982 | NewTrek | DOS | |
1982 | SpaceTrek 2 | Commodore 64 | |
1982 | Super Star Trek | DOS | |
1982 | Dragon Trek | Dragon 32/64 | Salamander Software |
1982 | Star Trek | Dragon 32/64 | Personal Software Services |
1982 | The Warp Factor | Apple II, DOS | Strategic Simulations, Inc. |
1983 | Star Trek: Strategic Operations Simulator (ports) | Apple II, Atari 8-bit, Colecovision, C64, VIC-20 | Sega Enterprises, Inc. |
1983 | Galaxy Trek | DOS | Larry E. Jordan |
1983 | Star Trek | Commodore 64 | Interceptor Micro's Software |
1983 | Star Trek 6.8 | Commodore 64 | Anik Microsystems |
1983 | 3D Time Trek | Commodore 64 | Anirog Software Ltd. |
1983 | Trek Adventure | Commodore 64 | Aardvark-80 |
1984 | Begin: A Tactical Starship Simulation | DOS | Clockwork Software |
1984 | NET TREK | Macintosh | |
1984 | StarShip: Invasion | DOS | Thinking Machine Associates |
1985 | Star Trek Evolution (diskette included 3 games) | Commodore 64 | Load'n'Go / One Step / Green Valley Publishing |
1985 | Star Trek: The Kobayashi Alternative | Apple II, C64, DOS | Simon & Schuster |
1986 | Trek73 | DOS | David A. Soussan |
1986 | Star Trek: The Promethean Prophecy | Apple II, C64, DOS | Simon & Schuster |
1986 | Trivial Trek | DOS | Rugsoft, Inc. |
1986 | Star Trek: Trivia Game, Volume 1 | DOS | Apogee Software, Ltd. |
1986 | Tommy's Trek | DOS | Tommy's Toys |
1987 | Three Dimensional Star Trek | DOS | Carl Schelin |
1987 | TREK | DOS | Carl McLawhorn |
1987 | Star Trek: The Rebel Universe | Atari ST, C64, DOS | Simon & Schuster |
1988 | Star Trek: The Last Generation | DOS | Xordanbhorgh, Inc. |
1988 | Star Trek: First Contact | DOS | Micromosaics, Simon & Schuster Interactive |
1989 | Star Trek: The Next Generation: The Transinium Challenge | DOS | |
1989 | Star Trek V: The Final Frontier | DOS | Level Systems, Mindscape |
1990 | Star Trek: The Next Generation - Trivia Game | DOS | Sci-Fi / Futuristic |
1990 | Visual Star Trek (VTrek) | DOS | |
1991 | Begin 2 | DOS | Clockwork Software |
1992 | NCC-1701 | Windows 3.x | Robert W. Feakins |
1992 | 3D Trek | DOS | Scott Douglas |
1992 | The Alcor Trivia Pro Classic Star Trek (Star Log - I) | DOS | The Alcor Group, Inc. |
1992 | Star Trek: 25th Anniversary | DOS, Macintosh, Amiga | Interplay Entertainment |
1992 | EGA Trek: The Mongol Invasion | DOS | Arcanum Computing, Sofsource, Inc. |
1993 | Star Trek: Judgment Rites | DOS, Macintosh | Interplay Entertainment |
1995 | Star Trek: The Next Generation – A Final Unity | DOS, Macintosh | Spectrum HoloByte, MicroProse |
1996 | Star Trek: Klingon | Windows, Macintosh | Simon & Schuster |
1996 | Star Trek: Borg | Windows, Macintosh | Simon & Schuster |
1996 | Star Trek: Deep Space Nine: Harbinger | DOS, Macintosh | Stormfront Studios, Viacom NewMedia |
1997 | Star Trek: Starfleet Academy | Windows, Macintosh | High Voltage Software, Interplay Entertainment |
1997 | Star Trek Generations | Windows | MicroProse |
1997 | Star Trek Pinball | Windows | Interplay Productions |
1998 | Star Trek: The Next Generation: Klingon Honor Guard | Windows, Macintosh | MicroProse |
1998 | Star Trek: The Game Show | Windows, Macintosh | |
1998 | Star Trek: Starship Creator | Windows, Macintosh | Imergy, Simon & Schuster |
1999 | Star Trek: The Next Generation: Birth of the Federation | Windows | MicroProse, Hasbro |
1999 | Star Trek: Secret of Vulcan Fury | Cancelled | Interplay Entertainment |
1999 | Star Trek: Starfleet Command | Windows | Quicksilver Software, Interplay Entertainment |
1999 | Star Trek: Hidden Evil | Windows | Presto Studios, Activision |
2000 | Star Trek: Starfleet Command - Captain's Edition | Windows | Quicksilver Software, Inc., Interplay Entertainment Corp. |
2000 | Star Trek: Armada | Windows | Mad Doc Software, Activision |
2000 | Star Trek: Deep Space Nine: The Fallen | Windows, Macintosh | The Collective, Simon & Schuster |
2000 | Star Trek: ConQuest Online | Windows | Genetic Anomalies, Activision |
2000 | Star Trek: Klingon Academy | Windows | 14 Degrees East, Interplay Entertainment |
2000 | Star Trek: New Worlds | Windows | 14 Degrees East, Interplay Entertainment |
2000 | Star Trek: Starfleet Command II: Empires at War | Windows | Taldren, Interplay Entertainment |
2000 | Star Trek: Starship Creator Warp II | Windows | Imergy, Simon & Schuster Interactive |
2000 | Star Trek: Voyager – Elite Force | Windows, Macintosh | Raven Software, Activision |
2001 | Star Trek: Voyager - Elite Force expansion pack | Windows | Raven Software Corporation, Activision Publishing, Inc. |
2001 | Star Trek: Deep Space Nine: Dominion Wars | Windows | Gizmo Games, Simon & Schuster |
2001 | Star Trek: Armada II | Windows | Mad Doc Software, Activision |
2001 | Star Trek: Away Team | Windows | Reflexive Entertainment, Activision |
2001 | Star Trek: Borg Assimilator | Cancelled | Activision |
2001 | Star Trek: Starfleet Command: Orion Pirates | Windows | Taldren, Interplay Entertainment |
2002 | Star Trek: Starfleet Command III | Windows | Taldren, Activision |
2002 | Star Trek: Bridge Commander | Windows | Totally Games, Activision |
2003 | Star Trek: Elite Force II | Windows, Macintosh | Ritual Entertainment, Activision |
2006 | Star Trek: Legacy | Windows, Xbox 360 | Mad Doc Software, Bethesda Softworks |
2009 | Star Trek: DAC | Windows, Xbox 360, Macintosh, PlayStation 3 | Naked Sky Entertainment, Paramount Digital Entertainment |
2010 | Star Trek Online | Windows, Xbox One, PlayStation 4 | Atari, Cryptic Studios, Perfect World Entertainment |
2011 | Star Trek Infinite Space | Cancelled as of 2012, Windows, Macintosh | GameForge |
2013 | Star Trek | Windows, Xbox 360, PlayStation 3 | Digital Extremes |
2015 | Star Trek: Alien Domain | Browser | GameSamba |
2016 | Star Trek Timelines | Browser, iOS, Android | Disruptor Beam |
2017 | Star Trek: Bridge Crew | Windows, PlayStation 4 | Ubisoft |
2018 | Star Trek Adversaries | Discontinued as of 2019, Windows, Macintosh, iOS, Android | Puppet Master Games |
Console[edit]
Year | Title | Platform |
---|---|---|
1979 | Star Trek: Phaser Strike | Microvision |
1982 | Star Trek: The Motion Picture | Vectrex |
1983 | Star Trek: Strategic Operations Simulator | Atari 2600, Atari 5200, Atari 400/800/1200XL, ColecoVision, Commodore VIC-20, Commodore 64, TI-99/4A |
1989 | Star Trek V: The Final Frontier | Nintendo Entertainment System (cancelled) |
1991 | Star Trek: 25th Anniversary | Nintendo Entertainment System |
1992 | Star Trek: 25th Anniversary | Game Boy |
1993 | Star Trek: The Next Generation: Future's Past | Super Nintendo Entertainment System |
Star Trek: The Next Generation | Game Boy, Nintendo Entertainment System | |
1994 | Star Trek: The Next Generation: Echoes from the Past | Game Gear, Sega Genesis (Mega Drive), Super Nintendo Entertainment System |
Star Trek Generations: Beyond the Nexus | Game Boy, Game Gear | |
Star Trek: Starfleet Academy Starship Bridge Simulator | Sega 32X, Super Nintendo Entertainment System | |
Star Trek: Deep Space Nine – Crossroads of Time | Sega Genesis (Mega Drive), Super Nintendo Entertainment System | |
Star Trek: The Next Generation - The Advanced Holodeck Tutorial | Game Gear | |
2000 | Star Trek: Invasion | PlayStation |
Star Trek: Voyager – Elite Force | Windows, Mac OS 9, PlayStation 2 | |
2004 | Star Trek: Shattered Universe | PlayStation 2, Xbox |
2006 | Star Trek: Tactical Assault | PlayStation Portable, Nintendo DS |
Star Trek: Legacy | Xbox 360, Windows | |
Star Trek: Encounters | PlayStation 2 | |
2007 | Star Trek: Conquest | Wii, PlayStation 2 |
2009 | Star Trek: DAC | Xbox 360, PlayStation 3 |
2013 | Star Trek | Xbox 360, PlayStation 3, Windows |
2016 | Star Trek Online | Xbox One, PlayStation 4, Windows, Macintosh |
2017 | Star Trek: Bridge Crew | PlayStation 4, Windows |
Mobile[edit]
Year | Title | Platform | Developer, Publisher |
---|---|---|---|
2009 | Star Trek: The Mobile Game | iOS (iPhone, iPod Touch) | |
2013 | Star Trek: Rivals | iOS | |
2013 | Convoy Raider 2013 | Windows Metro, Android, Apple iOS | MicroGames.biz |
2014 | Romulan 2014 | Windows Metro, Android, Apple iOS | MicroGames.biz |
2014 | Starfleet 2014 | Windows Metro, Android, Apple iOS | MicroGames.biz |
2014 | Star Trek Trexels | iOS, Android | Xcube Games, YesGnome, LLC |
2016 | Star Trek Timelines | iOS, Android | Disruptor Beam |
2018 | Star Trek Fleet Command | iOS, Android | Scopely |
Electronic and casino games[edit]
- Star Trek Super Phaser 2 Target Game is similar to Laser Tag (1976)
- Star Trek Phaser Battle Game is similar a tabletop arcade game
- Star Trek is a casino slot machine game designed and marketed by WMS Industries since 2008[10]
- Star Trek: Deep Space Nine - Red Alert, video game gambling machine.[11][12]
Handheld electronic games[edit]
Numerous stand-alone electronic handheld and tabletop games have been produced by manufacturers like Bandai, Coleco, Konami, and others. Pair Match, manufactured by Bandai in 1984, appeared in several Star Trek: The Next Generation episodes.
See also[edit]
References[edit]
Star Trek Video Games Downloads
- ^'Star Trek: The Game'. BoardGameGeek.
- ^'Star Trek Database'. www.startrek.com.
- ^Ahl, David H., ed. (1976). 'Super Star Trek'. The Best of Creative Computing. pp. 275–281. ISBN0-916688-01-1.
- ^Posting on official website for Vega Trek. Archived July 23, 2008, at the Wayback Machine
- ^STAR TREK: BRIDGE CREW REVIEW By Andy Hartup, gamesradar.com
- ^Star Trek: Bridge Crew is the right kind of Virtual Reality disaster, By GamesRadar Staff April 24, 2017News
- ^'Activision and Viacom Consumer Products Sign Exclusive 10-Year Pact For Interactive Games Based on Star Trek Property'. PR Newswire. Cision. September 28, 1998. Archived from the original on December 2, 1998. Retrieved June 15, 2019 – via Yahoo.com.
- ^Star Trek Online website
- ^Fahey, Mike (September 17, 2015). 'Boldly Build Bases In Star Trek: Alien Domain'. kotaku.com.au. Retrieved July 27, 2015.
- ^Green, Marian 'A matter of persistence…', Casino Journal.com, June 1, 2012
- ^'Star Trek: Deep Space Nine:Red Alert Video Game Preview – TrekToday'. Retrieved 2019-08-01.
- ^'Star Trek: Deep Space Nine - Red Alert Video Game Gambling Machine Revealed'. Star Trek. Retrieved 2019-08-01.
Further reading[edit]
- Hailing Frequency Star Trek Gaming News - A community website with news and interviews about Star Trek Gaming. A bi-weekly podcast and live radio show, forums with over 5000 members.
- TrekCore Gaming Museum - Information on all Star Trek games, by platform, and includes Current online games.
- List of Star Trek games at BoardGameGeek
External links[edit]
Star Trek Video Games Bridge Commander
- Current online games, at trekcore.com.
- 20Q Star Trek - An online artificial intelligence game that covers all classic Star Trek TV shows and movies, plus characters, gadgets and locations
Star Trek Video Games Pc
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